This presentation is based on Type & Image: The Language of Graphic Design by Philip B. Meggs
language as a model for graphic design - intro
A language is a systematic means of communicating
ideas or feelings through signs (sounds, visual gestures, or marks) having
understood meaning. Our language is our principal communications system, and
its grammar and rhetoric are the primary model for other forms of
communication, including fine art and hybrid forms that combine pictorial
and verbal information:
Graphic design gains richness from the combination of multiple language and optical forms — words, pictures, signs, and colors — into complex communications. The art of rhetoric, as developed by the ancient Greeks, was a study of principles and rules for preparing and delivering speeches that were effective communication and persuasion. Although many of its ideas have limited application to modern graphic design, its classification of the figures of speech from everyday language and literature is useful because visual symbols and images are often used in the same way. The designer Hanno Ehses uses principles of rhetoric to analyze graphic design. He writes:
Designers should not ignore the vocabulary of rhetoric simply because it uses unfamiliar terms and very precise definitions of similar concepts, for rhetoric actually defines many communications techniques used daily by graphic designers to solve problems. Figures of speech that show a relationship or resemblance are most important and have graphic parallels in visual comunications. The rhetorical principles we will study are:
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